Just Cause 2: Preview
A couple of years ago, Just Cause was worn in hand. The game miraculously combined for those times: a huge open space, stupid enemies, a wide selection of weapons and, of course, crazy tricks. Western observers immediately christened the project with a sandbox for adults. True, both children are gradually bored with poking in cold sand, so gamers after a certain time cooled to creation from Avalanche Studios. The developers reasonably waited for the right time and, justifying the name of their office, dumped a lot of details about just cave 2 on the head of the players.
The old friend of Rico Rodriguez is fried in the rays of South America, sipping a stupefying-sweet cocktail and enjoys life. Still: after the events of the first part – the global battle on the island of San Esperito – the enterprising mercenary has made money and an account with a Swiss bank. In a series of thoughts about the meaning of life, the squeak of telephone unceremoniously bursts. Maria Kane, not particularly worrying about the stream of curses in his address, clearly and clearly asks our hero for help. The common acquaintance Thomas Shaldon accumulated currencies, bought Panau Island in the Maly archipelago and thinks a damn thing with all the ensuing. Welcome back to hell, Mr. Rico! After all, we missed. Certainly, Avalanche They do not score the player’s head at all "unnecessary" The concept is as a plot. Their main goal in Just Cuse 2 is to bring all the ideas of the original to mind and add drive. The hit recipe is ready?
The first, serious improvement is artificial intelligence. Yes, nongamstopcasinosites.co.uk/ computer boobs will adequately respond to Rodriguez’s actions. They will also be taught to get into groups, comb the area and even cause reinforcement. In the first rollers, the actions of the bandits are very reminiscent of the behavior of clones from F.E.A.R.. We hope that work in the direction of AI is still underway and a duel with several enemies will leave a chance to survive only the most well -aimed.
By the way, the Hybrid Locking system is again in fashion. Now our protege distinguishes between parts of the body and can kill with particular cruelty. And advanced animation will show how "Rad" Robber Direct hit in the stomach. A variety of weapons will help to arrange a massacre on the island of a mercenary. In the new part of the game, you can not only equip to the very beginning from the very beginning (in the kit: classic firearms, very, very many types of bombs and a large missile with laserity), but also improve the current equipment for the very "Don’t want". For the purchase and subsequent use, more than two thousand all kinds of lotions and additional details are available.
A solid fleet is promised, however, with one "But". From now on, the road surface directly affects the speed of movement. And since Panau is divided into various zones, including impenetrable tops and dry deserts, the choice of vehicle can become a headache. True, some impassable stages can be overcome with the help of improvised means, like a parachute and a hook. Just Cause 2 would not be called a worthy heir, if not an increased number of tricks. Rico’s hook and rope can now be attached to any object within the radius of action. Pulling up objects to yourself, strangling the enemies in the blink of an eye or climbing walls in the style of Peter Parker – actions will limit only the player’s imagination. Well, complete with an improved parachute, you can perform special community (for example, Slingshot) or enjoy a breeze at a bird’s eye up.
The system of tricks with a car has undergone changes – now the main character will be able to freely move through his own car, simultaneously evading the hail of bullets and responding with no less deadly shots.
It seems, Avalanche defeated (or in the process) the main problem of the first part. Sooner or later, if you remember, a pressing question arose in the Just Case: "what to do next?". Alas, the gamers saw the decision of the insoluble dilemma in the removal of the game from the eyes down. In the sequel, to universal joy, about a thousand side missions will appear. Their implementation, one way or another, will affect the new chaos system. Its essence lies in the existence of entire groups that are not related to the bandits. After successful cooperation, say, with a particular faction, its ranks will double, and your popularity among gang members will increase. You can start a war with one enemy, agree with another, go to storm an enemy bunker, or just enjoy freedom of action. It is also interesting that it is not at all necessary to work under one flag – double agents (hello, Splinter Cell) Nobody canceled yet.
From Just Cuse 2, a standing project is simply obliged. Firstly, the experience of developers. Secondly, their desire to improve (moreover, many times) and expand the possibilities of the game. Thirdly, the right tactics: these adults love games in the sandbox so much.